Digital Animation (Bachelor of Fine Arts, B.F.A.)
The Bachelor of Fine Arts (B.F.A.) in Digital Animation degree at Missouri Western offers an art student the opportunity to become proficient in skills that are useful for producing a wide range of animation for cinema, broadcast television, gaming, and interactive media. Students will gain a broad foundation in animation from traditional hand-drawn to 3D animation. Balancing theory and practice, the educational emphasis will be on developing creative problem-solving skills and processes; honing artistic identity; spatial and temporal thinking and analysis; mastering digital animation technologies; and, research of new strategies for learning through digital advances. The Digital Animation degree reflects the convergence of computers and art, and emphasizes working with 2D and 3D graphics in a computer-based, graphics-intensive environment. The flexible curriculum allows you to specialize in an area based on your interests and talents.
Students who choose this bachelor degree program will have no more than 6 years from admission or subsequent declaration to meet the requirements listed below. If certification, accreditation or statutory requirements change and additional requirements become effective during this time, the new requirements take precedence.
Code | Title | Credit Hours |
---|---|---|
General Studies | 42 | |
Students must complete General Studies courses | ||
Major Requirements | 75 | |
ART 110 | Beginning Drawing I | 3 |
ART 120 | Two-Dimensional Design | 3 |
ART 129 | Design Software Applications | 3 |
ART 160 | Beginning Drawing II | 3 |
ART 170 | Three-Dimensional Design | 3 |
ART 190 | Digital 3D Fundamentals | 3 |
ART 205 | Survey of Art History I | 3 |
ART 210 | Animation Fundamentals | 3 |
ART 221 | Digital 3D Modeling | 3 |
ART 250 | Motion Graphics | 3 |
ART 255 | Survey of Art History II | 3 |
ART 315 | Illustration I | 3 |
ART 325 | Digital 3D Lighting | 3 |
ART 326 | Introduction to Game Design | 3 |
ART 353 | Digital Animation | 3 |
ART 358 | Character Animation | 3 |
ART 485 | Digital Animation Portfolio | 3 |
Select twelve additional credit hours of advance study in major | 12 | |
Animation Fundamentals | ||
Digital 3D Modeling | ||
Motion Graphics | ||
Digital 3D Lighting | ||
Introduction to Game Design | ||
Advance Motion Graphics | ||
Digital Animation | ||
Advance Digital Lighting | ||
Character Animation | ||
Advance Digital Sculpting | ||
Digital Animation Production | ||
Select six additional credit hours of guided electives | 6 | |
Graphic Design I | ||
Typography | ||
Photography I | ||
Topics in Ancient/Medieval Art | ||
Topics in Modern/Contemporary Art | ||
Independent Research/Project | ||
Topics in Renaissance/Baroque Art | ||
Topics in Non-Western Art | ||
Internship In Art | ||
Audio Production | ||
Greenscreen & Rotoscoping | ||
CGI Integration | ||
Introduction to Computer Programming | ||
Or any Advanced Study course listed above | ||
Select six additional credit hours of Art History | 6 | |
Topics in Ancient/Medieval Art | ||
Topics in Modern/Contemporary Art | ||
Topics in Renaissance/Baroque Art | ||
Topics in Non-Western Art |
Program Graduation Requirements
- Earn a grade of C or higher in all major coursework.
- Earn an overall GPA of at least 2.0 and a major GPA of at least 2.0
University Graduation Requirements
- Earn a minimum of 120 credit hours (100 level and higher, maximum of 6 CED credit hours applicable).
- Earn a minimum of 30 credit hours in upper-division courses. Lower-division transfer courses accepted as meeting upper-division departmental course requirements cannot be used to fulfill this requirement.
- Earn 30 of the last 45 credit hours at MWSU in institutional coursework (exclusive of credit by examination).
- Participate in required departmental and campus wide assessments.
- Fulfill the Missouri Constitution requirement.
- Successfully pass the Missouri Higher Education Civics Achievement exam.